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Programming a Multiplayer FPS in DirectX
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2004-08-16
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519 b
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22 lines
from JascApp import *
def ScriptProperties():
return {
'Author': u'Erich Tran',
'Copyright': u'',
'Description': u'',
'Host': u'Paint Shop Pro',
'Host Version': u'8.10'
}
def Preset_FisheyeCorrection():
return {
'PreserveCentralScale': App.Constants.Boolean.false,
'FieldOfView': 90
}
def Do(Environment):
# Fisheye Correction
App.Do( Environment, 'FisheyeCorrection', Preset_FisheyeCorrection())